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  Topic: Group LF GM
Faran Kredo

Replies: 2
Views: 10672

PostForum: Ye Olde Gaming Palace   Posted: Tue Jan 07, 2014 12:41 pm   Subject: Group LF GM
It is not PBP, but I do have one (maybe two) vacancies in my current game. Obviously I am not asking you to split up as a group, just making you aware the option is there.
  Topic: Shadow: prelude to the end
Faran Kredo

Replies: 181
Views: 228507

PostForum: Ye Olde Gaming Palace   Posted: Sun Dec 29, 2013 1:25 pm   Subject: Shadow: prelude to the end
Due to the players I found not yet showing up to a game, I am once again in search of another player. Please read previous posts with regard to joining.

I will require you to be able to show up to ...
  Topic: Help with character creation perhaps?
Faran Kredo

Replies: 12
Views: 20052

PostForum: Beginner's Lodge   Posted: Mon Nov 11, 2013 3:25 am   Subject: Help with character creation perhaps?
*whine* but that means that I'll have to get organised and sort out PayPal... ((Alright, I'll talk to my soul and tell it to get it's act together))
  Topic: Help with character creation perhaps?
Faran Kredo

Replies: 12
Views: 20052

PostForum: Beginner's Lodge   Posted: Sun Nov 10, 2013 3:13 pm   Subject: Help with character creation perhaps?
I am indeed allowing it (although I don't have it, so you'll be on your own for rules)
  Topic: Help with character creation perhaps?
Faran Kredo

Replies: 12
Views: 20052

PostForum: Beginner's Lodge   Posted: Sat Nov 09, 2013 5:26 am   Subject: Help with character creation perhaps?
Yeah, I threw him in this direction since he wants to play a puppeteer and I have no experience with those or how they work.
  Topic: Character build
Faran Kredo

Replies: 14
Views: 19397

PostForum: Beginner's Lodge   Posted: Fri Nov 01, 2013 3:31 pm   Subject: Character build
Not to mention, summoning the biggest thing you've got once you tap Force of Nature.

... Why have I never considered doing this? *scribbles down notes for future NPC's*


*casual whistle*...

...
  Topic: Shadow: prelude to the end
Faran Kredo

Replies: 181
Views: 228507

PostForum: Ye Olde Gaming Palace   Posted: Mon Oct 28, 2013 4:47 pm   Subject: Shadow: prelude to the end
Wow, I'm alive.

On a side note, we are down a player again, so if anybody is interested in joining this campaign, drop me a pm or post here or something. Templates are the same as at the start of t ...
  Topic: Game with seven players?
Faran Kredo

Replies: 15
Views: 29845

PostForum: RPG General Discussion   Posted: Mon Aug 12, 2013 3:07 pm   Subject: Game with seven players?
Umm, yeah. The problem is again that with so many players, there are more players that can be problem players, and more chance that personalities will clash and with so many players, it is difficult t ...
  Topic: Game with seven players?
Faran Kredo

Replies: 15
Views: 29845

PostForum: RPG General Discussion   Posted: Mon Aug 12, 2013 6:05 am   Subject: Game with seven players?
Umm, yeah. The problem is again that with so many players, there are more players that can be problem players, and more chance that personalities will clash and with so many players, it is difficult t ...
  Topic: Jutsupunk
Faran Kredo

Replies: 35
Views: 88339

PostForum: General Discussion   Posted: Fri Aug 09, 2013 5:28 pm   Subject: Jutsupunk
Heh, somehow I'm going to have to read through the wall of text to get a hang of the setting first.
  Topic: Jutsupunk
Faran Kredo

Replies: 35
Views: 88339

PostForum: General Discussion   Posted: Fri Aug 09, 2013 12:17 pm   Subject: Jutsupunk
His point was that we were actually all saying that we liked it, but none of us can trudge through that much text. I only just started to read this and it isn't bad, but originally I just saw the wall ...
  Topic: Madara Rant....
Faran Kredo

Replies: 626
Views: 698893

PostForum: General Discussion   Posted: Wed Aug 07, 2013 5:45 am   Subject: Madara Rant....
Well, aren't bijuu supposed to have a massive resistance to genjutsu, and the ten tails... you may as well not bother.
  Topic: Game with seven players?
Faran Kredo

Replies: 15
Views: 29845

PostForum: RPG General Discussion   Posted: Tue Aug 06, 2013 4:20 pm   Subject: Game with seven players?
Hmm, maybe I should initiate that rule in my campaign, although often the players don't think enough about their turns (no offence to them, but in that last encounter, there was an obvious point that ...
  Topic: A cool Beginner Ice ninja
Faran Kredo

Replies: 13
Views: 25308

PostForum: Beginner's Lodge   Posted: Mon Jul 29, 2013 6:18 am   Subject: A cool Beginner Ice ninja
Otherwise it depends on your class choices. Put some skill points in to meet those in order to get into the advanced and prestige classes ASAP.

After that... don't forget about the suplimentary abi ...
  Topic: A cool Beginner Ice ninja
Faran Kredo

Replies: 13
Views: 25308

PostForum: Beginner's Lodge   Posted: Sun Jul 21, 2013 2:44 pm   Subject: A cool Beginner Ice ninja
it is pretty easy to do. One of the simpler builds in fact. However, I wouldn't shirk any of the basic classes on this one (except maybe strong). Tough gives you more chakra and survivability, fast gi ...
  Topic: Bloodline Thinktank
Faran Kredo

Replies: 18
Views: 28238

PostForum: Rules   Posted: Wed Jun 26, 2013 3:43 pm   Subject: Bloodline Thinktank
zzi have to give my support, even if only as an optional rule (I can see some players abusing it, but others will be grateful.)
  Topic: So making an Epic Hyuga and want some advice
Faran Kredo

Replies: 29
Views: 56872

PostForum: Naruto d20 Epics   Posted: Sun Jun 09, 2013 11:46 am   Subject: So making an Epic Hyuga and want some advice
I know all of that, I was just thinking that when using a weapon, you do that as well, and therefore, it is just as easy to use both fists left right as it is to use two weapons in each hand, left rig ...
  Topic: So making an Epic Hyuga and want some advice
Faran Kredo

Replies: 29
Views: 56872

PostForum: Naruto d20 Epics   Posted: Sat Jun 08, 2013 3:52 pm   Subject: So making an Epic Hyuga and want some advice
He, yeah. I just felt like adding my two ryo.

Obviously overlord Frankto has the final say here.
  Topic: Naruto d20 - Creatures Compendium
Faran Kredo

Replies: 61
Views: 128251

PostForum: Naruto d20 Supplements   Posted: Sat Jun 08, 2013 3:43 pm   Subject: Naruto d20 - Creatures Compendium
well this is an... interesting resurrection.
  Topic: Mario d20
Faran Kredo

Replies: 5
Views: 15883

PostForum: RPG General Discussion   Posted: Fri Jun 07, 2013 3:34 pm   Subject: Mario d20
That's... that's... (incredulous stare) that's a working Mario d20 that looks like it might work for serious gaming and not just for comedic campaigns... Wow.

How did that happen?
  Topic: Madara Rant....
Faran Kredo

Replies: 626
Views: 698893

PostForum: General Discussion   Posted: Fri Jun 07, 2013 11:32 am   Subject: Madara Rant....
I can see ten ten possibly busting out something like some sort of new style of throwing or something. Lee has probably already broken the sound barrier, so what's next? Literally making his particles ...
  Topic: So making an Epic Hyuga and want some advice
Faran Kredo

Replies: 29
Views: 56872

PostForum: Naruto d20 Epics   Posted: Fri Jun 07, 2013 11:04 am   Subject: So making an Epic Hyuga and want some advice
Speaking as an amateur martial artist, I will say that to me, the idea of using two hands is no more weird than the idea of using two daggers, and both are really not at all weird. Also, it is more th ...
  Topic: Devastator - Advanced chakra shape manipulation
Faran Kredo

Replies: 15
Views: 22718

PostForum: Rules   Posted: Wed Jun 05, 2013 10:52 am   Subject: Devastator - Advanced chakra shape manipulation
Personally, I have always found that the gm tells a player if a save is passed (or at least makes it obvious to the observant player). However, I can see what you mean about holding the charge, and Ao ...
  Topic: Mario d20
Faran Kredo

Replies: 5
Views: 15883

PostForum: RPG General Discussion   Posted: Tue Jun 04, 2013 12:10 pm   Subject: Mario d20
I'd be interested, even if only to see how on Earth you work this out.
  Topic: Devastator - Advanced chakra shape manipulation
Faran Kredo

Replies: 15
Views: 22718

PostForum: Rules   Posted: Tue Jun 04, 2013 12:05 pm   Subject: Devastator - Advanced chakra shape manipulation
Then I must repeat his question, what is the point in spending a meta chakra charge to limit the power's range and number of targets, and gaining a higher chance that it will fail (missed touch attac ...
  Topic: Devastator - Advanced chakra shape manipulation
Faran Kredo

Replies: 15
Views: 22718

PostForum: Rules   Posted: Tue Jun 04, 2013 11:24 am   Subject: Devastator - Advanced chakra shape manipulation
It is mostly for ninjutsu (disallowing reflex saves).
  Topic: Madara Rant....
Faran Kredo

Replies: 626
Views: 698893

PostForum: General Discussion   Posted: Fri May 31, 2013 5:40 am   Subject: Madara Rant....
Prodigy to Paragon covers those moments of epic without being level 21 and higher. I suggest investing, if you haven't already.

Yeah, been meaning to get that for a while. Thing is, every time I ge ...
  Topic: Madara Rant....
Faran Kredo

Replies: 626
Views: 698893

PostForum: General Discussion   Posted: Wed May 29, 2013 6:14 am   Subject: Madara Rant....
Ah, main character status. Something that I wish we had a way to implement into the game for the players when they wish to do something awesome like that. Personally, I just call it Gm fluff in game, ...
  Topic: I'm Completely New
Faran Kredo

Replies: 3
Views: 8945

PostForum: General Discussion   Posted: Tue May 28, 2013 4:29 pm   Subject: I'm Completely New
The main thing with the character sheet is your six main stats. That is the first thing you have to decide. Strength decides taijusu ability, Dexterity affects your ability to hide, perform sleight of ...
  Topic: Madara Rant....
Faran Kredo

Replies: 626
Views: 698893

PostForum: General Discussion   Posted: Tue May 21, 2013 10:22 am   Subject: Madara Rant....
No rest for the wicked, and sometimes this sort of thing happens. Still, there isn't much that can be more annoying than circumstances changing the moment you have finished something.
 
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