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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Wed Feb 27, 2008 4:52 pm Post subject: |
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Eventually, but not in this update. You lot have to realize that editing 1179 techniques isn't any kind of pleasant.
I require an opinion. Cursed Seal mark II. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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Last edited by Frankto on Wed Feb 27, 2008 4:53 pm; edited 1 time in total |
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zen Rookie Younin
Joined: 31 Aug 2007 Posts: 301
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Posted: Wed Feb 27, 2008 4:53 pm Post subject: |
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Buh, no shit on that one. Take your time, just not to long, like years down the line. |
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Athildur Sexually progressive Valkyrie
Joined: 27 Jul 2005 Posts: 3197 Location: Netherlands
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Posted: Wed Feb 27, 2008 5:10 pm Post subject: |
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Frankto wrote: | Eventually, but not in this update. You lot have to realize that editing 1179 techniques isn't any kind of pleasant. |
No, no I would not imagine it to be. I've only been creating and reviewing something like 300-450 spells for a campaign setting of mine and...well...though it's exciting because it's for a new campaign setting, it is also a lot of work and not very pleasant. Know that your hard work will be greatly appreciated (as it is already being).
Frankto wrote: | I require an opinion. Cursed Seal mark II. |
I find this to be a nice version of the Cursed Seal. _________________ Oy, this is going to be troublesome *sigh* |
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Whitefire First Mate! Arr!
Joined: 09 Sep 2006 Posts: 435
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Posted: Wed Feb 27, 2008 5:12 pm Post subject: |
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I like the changes to the curse seal skill, it looks to me like it would be more like the anime or manga, thoguh i havn't actually watched the show or read any manga that focuses on the cursed seals effects for some time now. As far as the curse seal itself 2 points of permanent constitution damage itself i think is a bit high but might be for the better for those who like to use it a lot. I wouldn't mind seeing the curse seal having to recharge the chakra is gives when the seal is inactive mainly because a character with a good enough fortitude save could do the simple activate gain 12 chakra then a couple pf turns later deactivate it and then repeat the process again for powerful techniques, i see the fortitude save increasing things but it would just make more sense to me if the curse seal had to recharge the chakra it gave. Thats my 2 cents. _________________ "Arrr!"
- Frankto |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Wed Feb 27, 2008 5:18 pm Post subject: |
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Good point. I'll see if I can think of something. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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zen Rookie Younin
Joined: 31 Aug 2007 Posts: 301
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Posted: Wed Feb 27, 2008 5:24 pm Post subject: |
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Just a suggestion, but maybe it only gives the chakra bonus once in a 24 hour period, or something to that effect. |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Wed Feb 27, 2008 6:06 pm Post subject: |
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This is an effort to address the consequences of using a cursed seal, and in no way related to temporary chakra:
Mark II
Mark III
Tell me which one you lot prefer.
EDIT: THe last line of the Cursed Seal drawbacks should read "Afflicted by disease and Fortitude save (DC 25) or 2d6 Con"
Mark II CS2 gives 2 CSP per round. Cursed seal (either level) can be used safely up to Con. mod times per day, each time after that deals 2 Con damage. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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Thanks to all who donated! Your generosity is what keeps the project going!
Last edited by Frankto on Wed Feb 27, 2008 8:20 pm; edited 1 time in total |
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Athildur Sexually progressive Valkyrie
Joined: 27 Jul 2005 Posts: 3197 Location: Netherlands
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Posted: Wed Feb 27, 2008 6:31 pm Post subject: |
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I find this Cursed Seal Mark III inspiring and a general improvement of the previous versions. I think the CSP things and the activation limited to a number of times per day a very good thing .
The prevention of overuse is very nice, and the DCs of the CSP saves aren't too great because the character level (and thus Fort save) would increase as the character has used the seal more and more.
Overall, a great improvement. I approve . _________________ Oy, this is going to be troublesome *sigh* |
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Infinitus Holiday Ninja
Joined: 25 Mar 2007 Posts: 1976
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Posted: Wed Feb 27, 2008 6:40 pm Post subject: |
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*votes for csp*, like it, very nice idea. thanks.
maybe you could pay the DC down with chakra, instanteous after deactivation of course
muhahaha the out of chakra seal _________________
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golentan ANBU Rookie
Joined: 28 Jan 2008 Posts: 148 Location: My happy place.
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Posted: Wed Feb 27, 2008 7:38 pm Post subject: |
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I would vote for Mark III. I agree with Athildur. |
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Insignia6 Jounin
Joined: 18 Nov 2007 Posts: 221 Location: Canada
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Posted: Wed Feb 27, 2008 8:05 pm Post subject: |
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You're on absolute fire today, Frankto. _________________ Fair? I'll paraphrase thorough here; rather than love, than money, than faith, than fame and fairness, give me truth. ~Christopher Johnson McCandless~ |
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NinjaCP Master of Space and Time
Joined: 19 Apr 2006 Posts: 1134 Location: Detroit, Michigan
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Posted: Wed Feb 27, 2008 8:13 pm Post subject: |
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I also vote Mark III. I think it does a better job of reflecting the Cursed Seal as it's presented in the manga. |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Wed Feb 27, 2008 8:28 pm Post subject: |
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What do you lot think, should Mark III CSP drawbacks be daily or weekly? For simplicity's sake.
Mark III, version 2 now lowers the chakra granted when activating the cursed seal by a third each time after the first, and so grants chakra only 3 times.
The Control Cursed Seal skill also features a Quicken Transformation check for willing recipients of the seal, to transform as a swift action on a DC 25 for level 1, and 30 for level 2. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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Thanks to all who donated! Your generosity is what keeps the project going!
Last edited by Frankto on Wed Feb 27, 2008 8:40 pm; edited 1 time in total |
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cmkawasaki Lazy Programmer
Joined: 21 May 2005 Posts: 3388
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Posted: Wed Feb 27, 2008 8:32 pm Post subject: |
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I think it should work on a daily progression. Having something refuse to heal for several days after a battle even on disuse/complete rest makes no sense.
For example, if this was Kimimaro's problem, then all he would have to do is wait for the correct day of the week, then blow out 7 days of carnage with the cursed seal. His death wouldn't have jumped so quickly, I think.
I think Mark III has the right idea, but it needs to be a daily struggle, with healing occuring as the days pass. |
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NinjaCP Master of Space and Time
Joined: 19 Apr 2006 Posts: 1134 Location: Detroit, Michigan
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Posted: Wed Feb 27, 2008 8:52 pm Post subject: |
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I agree that giving penalties on a daily basis makes more sense. Knowing that you wouldn't have to deal with the consequences of using the seal until later seems to me like it would encourage frequent use, which is the opposite of what CSP is intended to do in the first place. |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Wed Feb 27, 2008 9:11 pm Post subject: |
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New cursed seal implemented, complete with Daily CSP drawbacks. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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kp91 PM Frankto for a Special Title
Joined: 09 Aug 2006 Posts: 3076
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Posted: Wed Feb 27, 2008 9:19 pm Post subject: |
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I like Mark II, as III seems like they get too many uses per day out of it. Most ninjutsu users have 16+ Con, giving them insane chakra, combined with the pool from CS, you'd end up with infinite jutsu per day (16 x 12 chakra + 17*level+1). Even the Sound 4 were afraid of using it more than once or twice (after using it fighting the two jounin, they were even scared of fighting 5 genin) because of Fatigue and they couldn't use it again. Hell, they didn't use it until they were about to die other than Sakon, who I believe Orochimaru stated does like to play with his prey (Even then, they do it like 2 or 3 times each only).
Kimimaro wanted to hurry, and in CS he could have killed Lee in an instant. Why go through the trouble of fighting without if he has has 10-20 free uses a day. |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Wed Feb 27, 2008 10:19 pm Post subject: |
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Clearly you've not been reading the latest file. The level 1 cursed seal can only grant 24 chakra per day, and the level 2 cursed seal 48. The reduction stack in-between uses of different seals (so one level 1 and a level 2 would reduce the amount of chakra granted by the seal by 12). _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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kp91 PM Frankto for a Special Title
Joined: 09 Aug 2006 Posts: 3076
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Posted: Wed Feb 27, 2008 10:31 pm Post subject: |
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Ah, I went to the penalty since that seemed to be what you were asking about. I don't think I understand the CSP though, or really the reason behind the drastic change. CS never seemed overpowered to me. |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Wed Feb 27, 2008 11:21 pm Post subject: |
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Added the Beastlord class. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Thu Feb 28, 2008 3:10 am Post subject: |
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Well, I'm not going to sugarcoat it.
The update is out.
And it's fully bookmarked. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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Infinitus Holiday Ninja
Joined: 25 Mar 2007 Posts: 1976
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Posted: Thu Feb 28, 2008 6:24 am Post subject: |
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wow nice update, thanks, bonus chakra ftw!
but where the heck does the technique analyst analyzes technqiues? _________________
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Naruto20D20 Demon Carrier
Joined: 05 Dec 2007 Posts: 666 Location: Georgia.
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Posted: Thu Feb 28, 2008 7:08 am Post subject: |
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Frankto.
You, my friend, deserve a standing ovation.
Well done.
EDIT:
And for doing the bookmarks, and all the other hard work, I will be donating soon!
Again, thanks! _________________ Baka.
Liberty Prime for President 2012: http://www.youtube.com/watch?v=298Cw3_qGwE |
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dlaurindo Chuunin
Joined: 08 Jun 2007 Posts: 99
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Posted: Thu Feb 28, 2008 8:45 am Post subject: |
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oh great avatar of naruto knowledge...
let me ask, and please, don't get mad, but, a quite long ago, there was a suggestion of adding int modifier on learn checks (or the relevant for the type of jutsu) you thought about this?? |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Thu Feb 28, 2008 9:10 am Post subject: |
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Yes, I have, and in time. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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dlaurindo Chuunin
Joined: 08 Jun 2007 Posts: 99
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Posted: Sat Mar 01, 2008 2:27 pm Post subject: |
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sorry, Frankto, but I couldn't find any entry about that in the new main file. Actually, when I read "Yes, I have, and in time' I thought this 'in time' has the meaning of 'It's already there'. Was i wrong? |
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Kularian Genin
Joined: 13 Oct 2006 Posts: 30
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Posted: Sat Mar 01, 2008 2:30 pm Post subject: |
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I think so, ^_^; I think he meant that as, "At a time in the future that I will designate then, and not now."
So we'll just have to be patient, *nod* |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Sat Mar 01, 2008 3:08 pm Post subject: |
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Correct. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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