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sebsmith Chuunin
Joined: 16 May 2007 Posts: 87 Location: Rohert Park
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Posted: Sun Mar 09, 2008 1:59 am Post subject: Why does Reputation work? |
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I understand how reputation works, but the class progressions don't seem to make a whole lot of sense. For example, Ibiki has a reputation of 11 but Gai's is only 2. It would be nice if somebody could explain the logic used for coming up with which classes get what reputation progression? I seem to be missing something important, thanks. |
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Keldon_Draconian Grandmaster
Joined: 14 Feb 2006 Posts: 1251 Location: Hidden Sand
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Posted: Sun Mar 09, 2008 2:03 am Post subject: |
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My guess:
Strong Heroes have a good base attack bonus. Advanced classes based on strong heroes (Such as ESS or Taijutsu Master) have good BAB as well.
Charismatic Heroes have a good reputation score. So, classes related to charismatic heroes... |
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sebsmith Chuunin
Joined: 16 May 2007 Posts: 87 Location: Rohert Park
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Posted: Wed Mar 12, 2008 2:33 am Post subject: |
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If that's the case, should more time be given when making and review classes to what their reputation progression is? For instance, blinkstrike doesn't even have a progression. It seems like it could be a useful mechanism, for Younin selection if nothing else, but right now it only gives you a general idea of where someone has been focusing their time. |
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cmkawasaki Lazy Programmer
Joined: 21 May 2005 Posts: 3388
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Posted: Wed Mar 12, 2008 10:48 am Post subject: |
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And why would Blinkstriking give you a reputation? If you are a class that focuses on being in a prominent position of authority, such as police, medics, etc - you would have a higher reputation than the spy that scouts fromt he shadows or blinks in and out to kill his enemies before they can remember him.
Younin Selection? Younin would be the ones to not WANT a reputation.
Please explain why you feel this is the case. Right now I fail to see what your problem with the current reputation system is. |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Wed Mar 12, 2008 2:13 pm Post subject: |
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Reputation is being the Yellow Flash. It's being called Shinobigami by your enemies.
Reputation is having holes drilled in your head and a cold stare that makes your enemies wet their pants.
If you consider Reputation being important to a Younin, then clearly you have no idea what the Younin is. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
1 - 2 - 3 - 4 - Java IRC Client
Thanks to all who donated! Your generosity is what keeps the project going! |
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hastur Grandmaster
Joined: 02 Feb 2005 Posts: 525
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Posted: Wed Mar 12, 2008 7:37 pm Post subject: |
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Honestly though reputation is one of two things I really dislike about modern (second beeing Wealth system, which might be more realistic, but is unwieldy to use IMO). I mean, damn it shouldn't an in-game mechanic. You don't become "Yellow Flash", "Shinobigami" or "Saanin" because you take levels in class X that gives million-bazzilion Reputation. You become one fo those because you did something that earned you such fame. In other words, while I don't claim to have any experience at beeing a GM, I think that it would make more sense to ignore Reputation as a stat, and instead let the GM work out reputation by actions that players take while playing. _________________ Three are the paths of soul:
One out - roam across the plain,
One back - dwell with the tribe and tent,
One in - turn an enemy's hate.
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Athildur Sexually progressive Valkyrie
Joined: 27 Jul 2005 Posts: 3197 Location: Netherlands
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Posted: Wed Mar 12, 2008 7:48 pm Post subject: |
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I presume Reputation to be the ability to which a character can (and does) announce his exploitations and goes to lengths to make his efforts known to the world.
Younin do some excellent things, worthy of reputation, but they have no inclination to tell anyone about this, or have it known to the general populace.
Whereas some others may be naturally inclined to make sure their exploits are somewhat better known to the general populace, thereby increasing his 'popularity' or 'reputation' amongst them.
At least, that's the basic way I see it. Some classes naturally lead to higher Rep (a charismatic person gains a reputation because there's something about him that makes people divert attention to him, something that radiates from him. Whereas others are just one of the crowd.) _________________ Oy, this is going to be troublesome *sigh* |
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sebsmith Chuunin
Joined: 16 May 2007 Posts: 87 Location: Rohert Park
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Posted: Thu Mar 13, 2008 1:15 am Post subject: |
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I'm sorry that when I said reputation could be a useful mechanism for Younin selection, I was unclear. I was trying to say it could be one of the stats looked at before you can become a Younin. This does not mean the higher it is the more likely I think you can become a Younin. In fact, it might make sense to require one to have a negative reputation score since the feat Low Profile exists. |
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cmkawasaki Lazy Programmer
Joined: 21 May 2005 Posts: 3388
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Posted: Thu Mar 13, 2008 9:32 am Post subject: |
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Not neccessarily - one can have a high reputation and be a Younin. Usually they are referred to as the 'legendary supposedly dead shinobi that haunts one's dreams'
And do notice that the GM is free to modify reputation at his leisure - so if his players are doing something that makes them well known, the GM is free to modify their reputations appropriately. |
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ekjohnson98 Chuunin
Joined: 22 Apr 2007 Posts: 58
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Posted: Fri May 23, 2008 10:57 pm Post subject: |
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sebsmith wrote: | If that's the case, should more time be given when making and review classes to what their reputation progression is? For instance, blinkstrike doesn't even have a progression. It seems like it could be a useful mechanism, for Younin selection if nothing else, but right now it only gives you a general idea of where someone has been focusing their time. |
i think he means that taking blinkstrike or other classes w/ low or no reputation progression is good for younnin |
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ekjohnson98 Chuunin
Joined: 22 Apr 2007 Posts: 58
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Posted: Fri May 23, 2008 10:59 pm Post subject: |
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hastur wrote: | Honestly though reputation is one of two things I really dislike about modern (second beeing Wealth system, which might be more realistic, but is unwieldy to use IMO). I mean, damn it shouldn't an in-game mechanic. You don't become "Yellow Flash", "Shinobigami" or "Saanin" because you take levels in class X that gives million-bazzilion Reputation. You become one fo those because you did something that earned you such fame. In other words, while I don't claim to have any experience at beeing a GM, I think that it would make more sense to ignore Reputation as a stat, and instead let the GM work out reputation by actions that players take while playing. |
i usually ignore the reputation stat and just have other npc's recognize characters based off of accomplishments, such as a chuunin exam fight, or delivering the medical supplies to the troops at the front lines. that is one stat that i do not pay any attention to for various reasons, manly the ones you mentaioned. |
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kp91 PM Frankto for a Special Title
Joined: 09 Aug 2006 Posts: 3076
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Posted: Sat May 24, 2008 12:45 am Post subject: |
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Double post & necromancy. Double the failure in half the time. |
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Smitty Rookie Younin
Joined: 08 Aug 2007 Posts: 330 Location: Under a Bridge
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Posted: Sat May 24, 2008 1:19 am Post subject: |
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Amen.
_________________ Sarcasm and cigarettes, provided daily.
Signature image far, far too wide.
KAKASHI UN/DEATH POOL
(by Chapter)
KP91- Six Chapters
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Felix_Zyphros Shinobigami
Joined: 06 Jun 2006 Posts: 1049 Location: Village Hidden in the Night
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Posted: Sat May 24, 2008 8:27 pm Post subject: |
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Frankto wrote: | Reputation is being the Yellow Flash. It's being called Shinobigami by your enemies.
Reputation is having holes drilled in your head and a cold stare that makes your enemies wet their pants.
If you consider Reputation being important to a Younin, then clearly you have no idea what the Younin are. |
Corrected. _________________ I must not fear.
Fear is the mind-killer.
Fear is the little-death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past I will turn the inner eye to see its path.
Where the fear has gone there will be nothing.
Only I will remain.
? Bene Gesserit Litany Against Fear, Dune
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kp91 PM Frankto for a Special Title
Joined: 09 Aug 2006 Posts: 3076
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Posted: Sat May 24, 2008 9:58 pm Post subject: |
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Felix_Zyphros wrote: | Frankto wrote: | Reputation is being the Yellow Flash. It's being called Shinobigami by your enemies.
Reputation is having holes drilled in your head and a cold stare that makes your enemies wet their pants.
If you consider Reputation being important to a Younin, then clearly you have no idea what the Younin are. |
Corrected. |
Actually, his was correct too (just like you could say "you have no idea what the blinkstrike is" or "no idea what the jounin is")
Used in a full sentence:
"The younin/blinkstrike/jounin is a class of ninja that uses stealth/speed/mastery of ninja arts to defeat his enemies." |
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ekjohnson98 Chuunin
Joined: 22 Apr 2007 Posts: 58
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Posted: Sat May 24, 2008 11:14 pm Post subject: |
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Smitty wrote: | Amen.
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double posting about my double post... now this is getting ridiculous. |
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kp91 PM Frankto for a Special Title
Joined: 09 Aug 2006 Posts: 3076
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Posted: Sat May 24, 2008 11:15 pm Post subject: |
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Smitty didn't double post FYI. |
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cmkawasaki Lazy Programmer
Joined: 21 May 2005 Posts: 3388
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Posted: Sat May 24, 2008 11:29 pm Post subject: |
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Oh, give me a damn break. Didn't this topic die two months ago? And give me a damn break - when you get this far into the Dead Zone, no one freaking gives a damn whether you use the reputation stat or not. You're free, as GM, to ignore all such things at your leisure. Just as you are equally entitled to add Taint, Sanity Rules, and Vampires to any given campaign. |
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