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nighthawk07 Genin
Joined: 12 Oct 2009 Posts: 7
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Posted: Tue Oct 20, 2009 1:13 am Post subject: Question on normal clones |
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So can the clones made by a normal bunshin no jutsu aid another when attacking if the opponent doesn't know which one is the real one? Also can they provide flanking bonuses under the same condition? |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Tue Oct 20, 2009 1:51 am Post subject: |
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If by aid another you mean flanking, then that would be at the gm's discretion.
That isn't an easy question to answer. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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Keldon_Draconian Grandmaster
Joined: 14 Feb 2006 Posts: 1251 Location: Hidden Sand
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Posted: Tue Oct 20, 2009 7:03 am Post subject: |
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Rule as Written:
Quote: | Flanking
When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner. |
A Bunshin isn't a character or creature. It has no attack bonus and can't make an attack of opportunity - which means it can't threat any creature. If the Bunshin can't threat, it can't flank. _________________ Kakarot... KAKAROOOT! |
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Elon Shinobigami
Joined: 10 Jan 2005 Posts: 1198 Location: Spain
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Posted: Tue Oct 20, 2009 7:12 am Post subject: |
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Rulewise, that's it.
As a GM, I'd have to think of it... _________________ Oden! Guide our ships, our axes, spears and swords! Guide us through storms that whip and in brutal war!
Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today! |
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Athildur Sexually progressive Valkyrie
Joined: 27 Jul 2005 Posts: 3197 Location: Netherlands
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Posted: Tue Oct 20, 2009 7:31 am Post subject: |
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Well, it's open to GM interpretation.
You see, the point about flanking and the creature being threatened is that the creature *believes* it is being threatened from two sides and has to divide his attention to defend against both foes.
This in turn leads to gaps in his defense and the +2 to hit bonus, as well as being able to sneak attack.
While a bunshin is not material and does not, rulewise, threaten a target, one can rule that if the target does not notice the bunshin is not real, it can grant a flanking bonus.
Correct me if I am wrong, but bunshin can be easily distuingished by either a spot or a listen check to determine whether they are real or not...I should say.
Also, a clone could do this maybe one round, because after that it will be painfully obvious that it can't do anything...
But hey, rulewise it doesn't grant flanking. So if you're going to fit the rules, go with that. Otherwise, let the GM decide. _________________ Oy, this is going to be troublesome *sigh* |
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Shun Shinobigami
Joined: 04 Apr 2006 Posts: 1262 Location: Austin, TX
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Posted: Tue Oct 20, 2009 1:22 pm Post subject: |
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I use the X clones = Y dice with 1 on the roll being a hit to the real one, that's if they are in a grouping. But common sense takes over if you attack only one selected target.
Of course if you can see chakra/see through chakra then you negate that ability. _________________
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Max: I evade with a 13 and counter attack with a 1,000... *pause for silence* |
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