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Infinitus Holiday Ninja
Joined: 25 Mar 2007 Posts: 1976
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Posted: Fri Sep 03, 2010 6:27 am Post subject: Maps with GIMP |
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edit. I add a new map, well cities and stuff is missing... I messed up the northern mountains [I was kinda too sleepy to notice the not fitting color]
I will upload later... a version with cities, borders etc. feel free to use and share these maps.
Any requests? I also can mapify handdrawn maps. _________________
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Jensik Sharkbait
Joined: 17 Oct 2006 Posts: 1810 Location: The Internet
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Posted: Tue Sep 07, 2010 6:18 pm Post subject: |
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Can't see the full image on my phone, but the thumbnail looks pretty good considering the limitations of the software you're using. Would be awesome to see what you could do with a decent Vector based program _________________ Be careful when you follow the masses, because sometimes the 'm' is silent. |
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Infinitus Holiday Ninja
Joined: 25 Mar 2007 Posts: 1976
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Posted: Wed Sep 08, 2010 10:53 am Post subject: |
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So, which programs are considered decent vector based programs? _________________
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Jensik Sharkbait
Joined: 17 Oct 2006 Posts: 1810 Location: The Internet
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Posted: Wed Sep 08, 2010 5:52 pm Post subject: |
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Lord_Infinitus wrote: | So, which programs are considered decent vector based programs? |
Adobe Illustrator would be the obvious answer, but it's prohibitively expensive for just casually making maps. There are a few free vector based programs floating out there I'm sure but I have no experience with them since I use Illustrator exclusively.
The main benefit of using vector software rather than raster based software is the fact that it doesn't use pixels. If you need to enlarge an element, there will not be pixelation or loss of quality. _________________ Be careful when you follow the masses, because sometimes the 'm' is silent. |
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Infinitus Holiday Ninja
Joined: 25 Mar 2007 Posts: 1976
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Posted: Thu Sep 09, 2010 12:37 pm Post subject: |
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well most techniques that were used are based on clipping and randomization.
making a [random] grayscale image, editing it, and clipping the stuff out, that is not land, mountains or whatever, so it looks like what you want it to look.
I am not sure if Illustrator is capable of randomization, well I can see there anything from the screenshots.
Making such underwater cliffs at the edges of the land is a pain in the ass, so without standard randomization filters/renders like PS has, it is definately a no go.
I started doing the Naruto Canon World Map... here it is as a WIP:
Updated now with random generated Mountains and Hills
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