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Genjutsu

 
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Thani
Genin


Joined: 05 Aug 2011
Posts: 36

PostPosted: Thu Aug 11, 2011 6:19 pm    Post subject: Genjutsu Reply with quote

Okay, so why is it a Charisma skill when its generally something that requires high intelligence? I just need to ask cause the genjutsu master in my group is generally good looking moron... Is it to balance the gameplay or something? Like make charisma useful for something? Neutral
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Frankto
Shinobigami


Joined: 16 Aug 2004
Posts: 7372
Location: Canada

PostPosted: Thu Aug 11, 2011 6:21 pm    Post subject: Reply with quote

Yes, it is. Also because you're essentially selling something that doesn't exist.
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ZeronosVega
The Tank


Joined: 10 Dec 2009
Posts: 838
Location: Thomasville, Georgia

PostPosted: Thu Aug 11, 2011 6:44 pm    Post subject: Reply with quote

It's a balance reason, definitely. But, I like to see Charisma as better representing a character's creativity. By that, I mean that a charismatic person could better describe to you a scene of a play than his non-charismatic friend and I think that could also apply to how he would feed illusions to a person.

Plus, one doesn't have to be smart to be creative. Just look at Naruto.
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Jensik
Sharkbait


Joined: 17 Oct 2006
Posts: 1810
Location: The Internet

PostPosted: Thu Aug 11, 2011 6:45 pm    Post subject: Reply with quote

You're trying to lie to somebodies brain with nothing but the power of your own imagination. That's Charisma if I've ever seen it.
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Thani
Genin


Joined: 05 Aug 2011
Posts: 36

PostPosted: Thu Aug 11, 2011 6:52 pm    Post subject: Reply with quote

I guess I just want everything to be based on INT since its the god-tier stat.
Well thanks, good answers.
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SirShadow
Biffu Aroi


Joined: 10 May 2009
Posts: 2654

PostPosted: Thu Aug 11, 2011 9:52 pm    Post subject: Reply with quote

Charisma represents your force of personality, not just your looks or how well you speak. A person with high charisma can be an average looking person but with a very strong presence.
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Thani
Genin


Joined: 05 Aug 2011
Posts: 36

PostPosted: Mon Aug 15, 2011 6:00 am    Post subject: Reply with quote

If you are hiding and you perform a technique that only requires hand seals, do you get detected by any way? And people who are unaware, do they get lowered saves against stuff too?
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Dairius_Chi
Situationally Useful


Joined: 02 Jun 2010
Posts: 2633

PostPosted: Mon Aug 15, 2011 6:21 am    Post subject: Reply with quote

Assuming no one beats their hide check? No

Nope, full fort/reflex/will regardless of knwoing you are being attacked prior
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Reznor
Kage


Joined: 20 Sep 2006
Posts: 235

PostPosted: Mon Aug 15, 2011 9:13 am    Post subject: Reply with quote

I personally would have made each jutsu type MAD, but everyone seems to push SAD so...

Well, a nin user can get by with a low int easier than a genjutsu user can with a low charisma. A high dex/con character would have plenty of chakra and good accuracy with the to-hit jutsu. Charisma is a type of intelligence (even if its not the stat named "intelligence")
Dairius_Chi wrote:
Assuming no one beats their hide check? No

Nope, full fort/reflex/will regardless of knwoing you are being attacked prior
actually, I think 2 updates ago including something like -2 or -4 for conditions like flatfooted and stunned. Don't have book in front of me.
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Dairius_Chi
Situationally Useful


Joined: 02 Jun 2010
Posts: 2633

PostPosted: Mon Aug 15, 2011 3:05 pm    Post subject: Reply with quote

Cowering: Character takes a -2 penalty to Reflex saves.
Dazed: Character cannot use evasion or improved evasion.
Disabled: Character takes a -1 penalty to Reflex saves.
Flat-footed: Character takes a -4 penalty to Reflex saves (Uncanny Dodge negates).
Grappled: Character takes a -2 penalty to Reflex saves.
Panicked: Character takes a -1 penalty to Reflex saves.
Staggered: Character takes a -2 penalty to Reflex saves and cannot use evasion; improved evasion works as evasion.
Stunned: Character takes a -2 penalty to Reflex saves and cannot use evasion or improved evasion.

You are corectsir, BUT uncanny dodge negates, and you can still benefit from evasion or improved evasion
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Thani
Genin


Joined: 05 Aug 2011
Posts: 36

PostPosted: Mon Aug 15, 2011 5:04 pm    Post subject: Reply with quote

Dairius_Chi wrote:
Cowering: Character takes a -2 penalty to Reflex saves.
Dazed: Character cannot use evasion or improved evasion.
Disabled: Character takes a -1 penalty to Reflex saves.
Flat-footed: Character takes a -4 penalty to Reflex saves (Uncanny Dodge negates).
Grappled: Character takes a -2 penalty to Reflex saves.
Panicked: Character takes a -1 penalty to Reflex saves.
Staggered: Character takes a -2 penalty to Reflex saves and cannot use evasion; improved evasion works as evasion.
Stunned: Character takes a -2 penalty to Reflex saves and cannot use evasion or improved evasion.


Cool. I need to show this to my DM. Thanks.
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