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Introducing the NarutoD20 Redux

 
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Athildur
Cord Fish


Joined: 27 Jul 2005
Posts: 3188
Location: Netherlands

PostPosted: Fri Mar 17, 2017 9:58 pm    Post subject: Introducing the NarutoD20 Redux Reply with quote

Ladies and gentlemen of this fine community, I present to you the results of a few months of hard work: The NarutoD20 Redux!

What is a Redux? I'm glad you asked. The Redux is an attempt to reduce the Main File down to its functional essence. By changing the formatting and use of language, as well as condensing and reorganising some information, I hope to have improved the usability of the file, and perhaps help take the edge off for newer players, to whom the extensive amount of new rules and options can be intimidating.

That said, this file is a work in progress. I hope to have cleared out most of the bugs and errors, but it's always possible some have slipped through the cracks. I hope you will consider reporting any mistakes or errors you find (you can respond to this thread, send me a private message or message me on Discord).

This file will be different from NarutoD20, but does not change the rules (except for addressing some inconsistencies). The main difference is formatting, language and organisation:

- Feats have been organised in groups.
- The Beastlord and Beastmaster classes have been moved to the Bloodlines and Templates chapter, since they require the Moujuu Aishou template.
- Techniques have been split up into their main types (Chakra Control, Fuinjutsu, Genjutsu, Ninjutsu, Taijutsu and Training), and Hijutsu and Kinjutsu have been separated into their own section. In addition, the basic Shadow ninjutsu techniques have been moved to the Special Styles and Schools section (as they require a special feat).
- Some techniques have been renamed by removing part of their name: (Shinobi Hiken becomes Hiken. Some Fuinjutsu no longer start with Fuinjutsu:, this kind of thing).
- The Quests and Events chapter has been merged into the Game Mastering chapter.

Currently in the works:
- Completing all the hyperlinks
- Completing the Index
- Completing the Appendices (filling them up, Adding Appendix C to include the example adventures from the main file).

If you have any suggestions or comments, they are more than welcome!

The file can be found here (Current version: 1.0)
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Last edited by Athildur on Thu Aug 17, 2017 7:48 am; edited 1 time in total
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RinVindor
ANBU Captain


Joined: 16 Feb 2016
Posts: 187
Location: Florida

PostPosted: Sat Mar 18, 2017 3:21 am    Post subject: Reply with quote

All glory to the mighty Athildur and his obscene amount of time spent on this. An now for the CC to suffer the same wrath of design!
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hylee
Genin


Joined: 11 Nov 2015
Posts: 5

PostPosted: Thu May 18, 2017 1:51 am    Post subject: Reply with quote

very nice! i'll have to take a look at it and give feed back Smile
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Athildur
Cord Fish


Joined: 27 Jul 2005
Posts: 3188
Location: Netherlands

PostPosted: Thu Jun 01, 2017 1:34 am    Post subject: Reply with quote

Update: Due to health issues I've been unable to put in any real work on the Redux for the past month or so. However, many new fixes and changes have already been made, and I hope to present the v1.0 within the next few weeks. It most likely still will not be 100% error-proof, but I'm aiming for 99%, which seems attainable.
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RinVindor
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Joined: 16 Feb 2016
Posts: 187
Location: Florida

PostPosted: Sun Jun 04, 2017 12:49 am    Post subject: Reply with quote

\o/
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Athildur
Cord Fish


Joined: 27 Jul 2005
Posts: 3188
Location: Netherlands

PostPosted: Wed Jun 21, 2017 8:17 am    Post subject: Reply with quote

Health issues have been mostly resolved (after they came back with a vengeance T_T) and work has resumed! Expect an update in the coming weeks, if I don't pass out from all these index markers I have to add >_>
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dragon0478
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Joined: 24 Feb 2011
Posts: 33

PostPosted: Wed Jul 05, 2017 8:47 pm    Post subject: Reply with quote

A minor note, I couldn't find the starting number of techniques in here. I just found this so I'll post things I notice as I find them.
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Athildur
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Joined: 27 Jul 2005
Posts: 3188
Location: Netherlands

PostPosted: Thu Jul 06, 2017 6:58 pm    Post subject: Reply with quote

dragon0478 wrote:
A minor note, I couldn't find the starting number of techniques in here. I just found this so I'll post things I notice as I find them.


'Character Creation' Page 9. The second to last bullet point says 'Select your starting techniques (see below).'

Immediately below the bullet point list is Starting Techniques.
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dragon0478
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Joined: 24 Feb 2011
Posts: 33

PostPosted: Sat Jul 08, 2017 3:02 pm    Post subject: Reply with quote

Athildur wrote:
'Character Creation' Page 9. The second to last bullet point says 'Select your starting techniques (see below).'

Immediately below the bullet point list is Starting Techniques.


I'm not seeing that in the current version. Even just searching for 'creation' doesn't give me anything for character creation. Maybe you're looking at a different version than me? I have v0.9.9.
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Danny900
Genin


Joined: 16 Jul 2017
Posts: 1

PostPosted: Sun Jul 16, 2017 1:35 pm    Post subject: Reply with quote

I found that "henge no jutsu" is missing in the tecniques index of the redux 0.9.9 version, by the way let me compliment for the hard work with this redux version!!
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Athildur
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Joined: 27 Jul 2005
Posts: 3188
Location: Netherlands

PostPosted: Thu Aug 17, 2017 7:49 am    Post subject: Reply with quote

Ladies and gents. Version 1.0 is up! Containing numerous small errors and formatting quirks.

The one thing that is not yet done is the NPCs Appendix. Anyone willing to give me a hand is more than welcome, since I hate building NPCs >_>

If I have missed one of your suggestions, I do apologize, it can be difficult to keep track of everything. Just let me know and I can implement a fix for the next version.
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ultima22689
Kage


Joined: 15 Apr 2008
Posts: 285

PostPosted: Sun Sep 10, 2017 12:15 pm    Post subject: Reply with quote

Athildur wrote:
Ladies and gents. Version 1.0 is up! Containing numerous small errors and formatting quirks.

The one thing that is not yet done is the NPCs Appendix. Anyone willing to give me a hand is more than welcome, since I hate building NPCs >_>

If I have missed one of your suggestions, I do apologize, it can be difficult to keep track of everything. Just let me know and I can implement a fix for the next version.


Kudos my man, you're the MVP for this.
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