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Explosion with Fuinjutsu: Gesouin

 
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Pasequer
Genin


Joined: 05 Nov 2012
Posts: 23

PostPosted: Sun Oct 11, 2020 10:57 pm    Post subject: Explosion with Fuinjutsu: Gesouin Reply with quote

Question with Fuinjutsu: Gesouin
"A destroyed seal has a 50% chance of releasing all of the objects in the scroll, dealing 2d6 points of damage to creatures in the square"

What if I put a Greater Paper Bombs on a thrown object and explode it with 5 advanced seals filled with gasoline? The damages of the explosion will stack up?

One of my player want to link a paper bomb and a storage seal filled with gasoline to the trigger of an advanced seal to ensure it always trigger
Is there any rule on this?

Thanks!
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TheTrulyAvaricious
Bijuu/Tailed Beast


Joined: 14 Sep 2011
Posts: 610

PostPosted: Mon Oct 12, 2020 2:17 am    Post subject: Reply with quote

Greetings,
The answer is ironically part of your original post:

The Main File wrote:
A destroyed seal has a 50% chance of
releasing all of the objects in the scroll, dealing 2d6 points of damage per full seal to every creature caught in the square the seal was destroyed.


The additional damage is from the force of whatever is contained within the seal being forcefully ejected into real-space, rather than it being from a specific type of object. So adding gasoline won't change the rules here - everything in the radius of the Greater Paper Bomb suffers damage from the explosion, and anyone in the square it explodes suffers 2d6 points of damage for each seal that makes the 50% chance of ejecting it's contents into real-space - unless they make a Reflex Save DC 25. Same would be true if it was filled with water, dirt or even bricks. Although water may present it's own set of challenges.

Secondly is that gasoline doesn't explode, it burns. We have Hollywood to thank for that misdemeanor against science, but barring very specific circumstances gasoline just burns.

If you wanted to give him a benefit for using gasoline over anything else, I'd rule that every creature in the square that the seals are destroyed in that fails the Reflex Save for the Greater Paper Bomb must roll a second Reflex save DC 15 or catch on fire for 1d4 rounds. For every additional 2 seals full of gasoline that make it back into real-space, increase the radius of this effect by 5-foot.

If your player is wanting to do more damage with paper bombs, the answer is link more paper bombs. If your player is wanting to do a lot more damage with paper bombs, direct them to the Specialist class in Portfolio of Prestige: Volume II if you are allowing those supplements. It is 100% worth it.

Hope this helps.
Kind regards,
TheTrulyAvaricious
_________________
Purge the Mutant. Destroy the Alien. Eradicate the Heretic. Burn the Furry.
Susano'o
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Pasequer
Genin


Joined: 05 Nov 2012
Posts: 23

PostPosted: Mon Oct 12, 2020 10:56 am    Post subject: Reply with quote

Yes, but forgot the gasoline. When you destroy the seal scroll, 50% chance of dealing 2d6.

If there are 5 seal scroll that destroys with paper bomb, I might, if I'm lucky, succeed in blowing up of paper bomb with with 10d6 release effect!?

Every destroyed scroll increases the damage?
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TheTrulyAvaricious
Bijuu/Tailed Beast


Joined: 14 Sep 2011
Posts: 610

PostPosted: Mon Oct 12, 2020 11:34 am    Post subject: Reply with quote

Greetings,
Yes - if a scroll with 5 full storage seals exploded they would stack. As stated previous it is 2d6 per full seall.

Do note that if the intention is to throw and detonate it with the Greater Paper Bomb as you stated previously that there is a -4 penalty due to it being classed as an improvised weapon.

Other than that it's still a 50% chance per seal to see if it is released in real-space, a Reflex Save DC 25 to half that damage. And again, that damage only affects creatures in the same square that the storage seals are destroyed.

All I can say is I hope the dice are on your side.
Kind regards,
TheTrulyAvaricious
_________________
Purge the Mutant. Destroy the Alien. Eradicate the Heretic. Burn the Furry.
Susano'o
Fox Summons
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