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Next Update (When I Finally Get a Birthday Present, Geeze)
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Frankto
Shinobigami


Joined: 16 Aug 2004
Posts: 7372
Location: Canada

PostPosted: Fri Mar 05, 2010 8:27 am    Post subject: Next Update (When I Finally Get a Birthday Present, Geeze) Reply with quote

Geeze!

    New:

    Basic Game Mechanics:
  • Added Empathic Learning variant
  • Added Hostage Maneuver variant
  • Added Save Scores variant

    Feats:
  • Empower Sealing Sword

    Equipment:
  • Added Changing Weapon Sizes and Damage table

    Advanced and Prestige Classes:
  • Devastator
  • Exarch
  • Exemplar
  • Squad Captain
  • Sword Savant

    Techniques:
  • Hokojutsu: Kinmetsu (Armed Technique: Muscle Destroyer)
  • Hokojutsu: Horokotsu (Armed Technique: Bone Shatter)
  • Shinobi Hiken: Kamikakushi (Shinobi Secrets: Spirited Away)

    Friends and Foes:
  • Added Modes of Movement
  • Added Teleport movement type

    Modifications:

    Feats:
  • Improved Feint prerequisites modified (D&D style)

    Techniques:
  • Shinobi Kyoufu renamed to Shinobi Hiken: Sakki Jutsu

    Epics:
  • Power ranks ability bonus is now +2 per power rank.

    Ninja Tools:
  • The time it takes to craft a seal was reduced.
  • Containment enhancement seal no longer requires a touch range.

    Gamemastering:
  • Level-independant Experience calculation corrected
  • Alternate Progression (60% XP) table changed to reflect smoother progression, and lower minion XP.

    Priority Chart:
  • (!) - Important
  • (!!) - Very Important
  • (!!!) - Must Read

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Last edited by Frankto on Thu Apr 15, 2010 6:50 pm; edited 5 times in total
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Chaos4knuckles
Younin Commander


Joined: 28 Oct 2008
Posts: 526
Location: The border of the Village Hidden in the Valley of the Sun, & Reno, the realm of Power

PostPosted: Fri Mar 05, 2010 10:50 am    Post subject: Reply with quote

I'm sorry for your lack of a gift. Quick question, why wasn't the bewitching eye added?
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Frankto
Shinobigami


Joined: 16 Aug 2004
Posts: 7372
Location: Canada

PostPosted: Fri Mar 05, 2010 10:53 am    Post subject: Reply with quote

Because it isn't needed. Also because it's bad.
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Chaos4knuckles
Younin Commander


Joined: 28 Oct 2008
Posts: 526
Location: The border of the Village Hidden in the Valley of the Sun, & Reno, the realm of Power

PostPosted: Fri Mar 05, 2010 11:02 am    Post subject: Reply with quote

Okay then
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Infinitus
Holiday Ninja


Joined: 25 Mar 2007
Posts: 1976

PostPosted: Tue Mar 09, 2010 5:29 am    Post subject: Reply with quote

Merge the two Moujuu Aishou section, quote the animal entry of the MSRD, and put somewhere the size modifiers. It is really all over the place.... :/
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Mizuno Kaitsu
Kage


Joined: 23 Nov 2008
Posts: 292
Location: Detroit, MI

PostPosted: Wed Mar 31, 2010 9:08 pm    Post subject: Reply with quote

Im fairly excited about the idea of the Squad Captain. Do you have any samplings of its abilities?
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Frankto
Shinobigami


Joined: 16 Aug 2004
Posts: 7372
Location: Canada

PostPosted: Wed Mar 31, 2010 9:23 pm    Post subject: Reply with quote

Something like Field Officer. But not quite as retardely broken.
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Infinitus
Holiday Ninja


Joined: 25 Mar 2007
Posts: 1976

PostPosted: Thu Apr 01, 2010 3:54 am    Post subject: Reply with quote

so the squad captain is finished? mh...

where is the field officer broken? except for that "reputation bonus is too high"?

it feels as a waste of levels for me. the first level ability is fine, but then well you have to waste 6 more levels to gain ANOTHER different ability.

oh and for the defense bonus... if you have that, I'd rather like to see a plus +1 bonus for every adjacent ally, up to 1/2 his level.
It does make fucking more sense.

Oh, and yeah a preview would be nice.
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Frankto
Shinobigami


Joined: 16 Aug 2004
Posts: 7372
Location: Canada

PostPosted: Thu Apr 01, 2010 4:56 am    Post subject: Reply with quote

The Field Officer is broken where you can give your entire party a +35 bonus to Defense or Attack rolls.

But yes, the Squad Captain is finished. And I'm way, way ahead of you.
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Infinitus
Holiday Ninja


Joined: 25 Mar 2007
Posts: 1976

PostPosted: Thu Apr 01, 2010 12:07 pm    Post subject: Reply with quote

nnneeeed preview. *sob sob sob*

The only thing the Field Officer seems to be lacking are Bunshins and Power Attack.
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Frankto
Shinobigami


Joined: 16 Aug 2004
Posts: 7372
Location: Canada

PostPosted: Thu Apr 01, 2010 12:15 pm    Post subject: Reply with quote

Fine, here's a preview.


Hit Die
The Squad Captain gains 1d8 hit points per level. The Constitution modifier applies.
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Infinitus
Holiday Ninja


Joined: 25 Mar 2007
Posts: 1976

PostPosted: Thu Apr 01, 2010 12:49 pm    Post subject: Reply with quote

Thank you, the class is sooo awesome.

edit: I was just thinking, well there is the empower mechanic, what about an enhancement mechanic. not all techniques do damage, and with spending more chakras you can enhance the effect of a technique or add a related bonus, like increasing the diplomacy/bluff... bonus of some genjutsu.

you can then grant there additional bonuses - in that skill techniques - through mastery, which would make the techniques seem far more dynamic.
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Frankto
Shinobigami


Joined: 16 Aug 2004
Posts: 7372
Location: Canada

PostPosted: Mon Apr 12, 2010 8:18 pm    Post subject: Reply with quote

New this week!

Hostage maneuver variant
Empathic learning variant
Squad captain class
Sword savant class
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Killercloud
Rookie Younin


Joined: 11 Dec 2006
Posts: 335
Location: Daly City California

PostPosted: Mon Apr 12, 2010 10:18 pm    Post subject: Reply with quote

Sword Savant just sounds awesome
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Haku
Genin


Joined: 09 Dec 2009
Posts: 23

PostPosted: Wed Apr 14, 2010 8:53 am    Post subject: Reply with quote

How will the Sword Savant be different from the Shinobi Swordsman?

Any chance we'll see some of the newer Shippudden stuff appearing e.g Sage mode/Natural Energy? or maybe a epic prestige class geared for Hokages....like a continuation of ninja scout and Ninja Operations Counter?
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Chaos4knuckles
Younin Commander


Joined: 28 Oct 2008
Posts: 526
Location: The border of the Village Hidden in the Valley of the Sun, & Reno, the realm of Power

PostPosted: Wed Apr 14, 2010 8:57 am    Post subject: Reply with quote

I would think instead of focusing in one weapon (shinobi swordsman), the savant would be well-rounded in swords, but that is just my guess
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Frankto
Shinobigami


Joined: 16 Aug 2004
Posts: 7372
Location: Canada

PostPosted: Wed Apr 14, 2010 9:58 am    Post subject: Reply with quote

The sword savant is a ninjutsu swordsman. I'm also not going to make classes pertinent to a single shinobi rank or position or village.


And for what I hope last time, Senjutsu chakra will not figure in the main file.
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cmkawasaki
Lazy Programmer


Joined: 21 May 2005
Posts: 3388

PostPosted: Wed Apr 14, 2010 10:31 am    Post subject: Reply with quote

Sword Savant's don't use hand seals while they have their swords in their hands. They also focus on more of a D&D Samurai skill weapon, to which they get bonuses utilizing.
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Haku
Genin


Joined: 09 Dec 2009
Posts: 23

PostPosted: Wed Apr 14, 2010 12:31 pm    Post subject: Reply with quote

Ahh, so if I'm understandug this correctly then this class would be something that the Samurai of the Land of iron would have? Using their ninjutsu to create chakra blades and other sword-based ninjutsu? Channelling Chakra through blades etc?

As for not introducing senjutsu at the moment I can understand that, as it is quite not really accessable to most. I guess adding the option of natural energy would be quite difficult to intergrate into the current system anyway.
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SirShadow
Biffu Aroi


Joined: 10 May 2009
Posts: 2654

PostPosted: Wed Apr 14, 2010 12:59 pm    Post subject: Reply with quote

No, Samurai from the Land of Iron would probably take the Samurai class.
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Frankto
Shinobigami


Joined: 16 Aug 2004
Posts: 7372
Location: Canada

PostPosted: Wed Apr 14, 2010 1:41 pm    Post subject: Reply with quote

No, the Senjutsu option is quite easy to understand, adapt and employ. It will not figure in the main file because it's ridiculously powerful.


And shadow is entirely correct. Sword Savant has absolutely nothing to do with the Iron Samurai, not even a tiny bit.
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Killercloud
Rookie Younin


Joined: 11 Dec 2006
Posts: 335
Location: Daly City California

PostPosted: Wed Apr 14, 2010 1:47 pm    Post subject: Reply with quote

Has Senjutsu been released (No, I don't mean in the File)? or is it unfinished? or just been withheld?
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Frankto
Shinobigami


Joined: 16 Aug 2004
Posts: 7372
Location: Canada

PostPosted: Wed Apr 14, 2010 2:43 pm    Post subject: Reply with quote

If you can't find an accessible link on the site, then it's a safe bet that it has not.


No, Senjutsu is finished, but I am missing the cover. It'll be ready when it's ready.
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Haku
Genin


Joined: 09 Dec 2009
Posts: 23

PostPosted: Wed Apr 14, 2010 4:12 pm    Post subject: Reply with quote

I assumed that they would be taking the Samurai class. I was wondering if this would be an attempt to more acurately capture the increasing chakra weapon channeling we are seeing (in which case this class might be a good addition to tha land of iron samurai)?

As for Senjutsu, is there no way of balancing the natural energy somehow....I'd be intersted in reviewing the rules maybe. It was stated that it was exceedingly hard to master and only characters with lots of chakra could manage it. Could be a cautionary Hijutsu like some of the other naruto techniques.
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cmkawasaki
Lazy Programmer


Joined: 21 May 2005
Posts: 3388

PostPosted: Wed Apr 14, 2010 4:26 pm    Post subject: Reply with quote

Haku wrote:
I assumed that they would be taking the Samurai class. I was wondering if this would be an attempt to more acurately capture the increasing chakra weapon channeling we are seeing (in which case this class might be a good addition to tha land of iron samurai)?


It was an attempt to fulfill a request that I personally had for Frankto - to be more specific, the slot for Ninjutsu Swordsman. If you would like to contribute to the list, the thread is here: http://www.narutod20.com/forum/viewtopic.php?p=38825#38825
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Haku
Genin


Joined: 09 Dec 2009
Posts: 23

PostPosted: Wed Apr 14, 2010 4:33 pm    Post subject: Reply with quote

Aha! Thankyou Cwakawasaki. So this should better reflect characters like Sasuke, Kisame, etc. Rather than having to switch between elementalist and shinobi swordsman each time.

I'm looking forward to seeing this now. Should help some of my characters builds.
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Frankto
Shinobigami


Joined: 16 Aug 2004
Posts: 7372
Location: Canada

PostPosted: Wed Apr 14, 2010 4:43 pm    Post subject: Reply with quote

Sasuke and Kisame? No. It really, really doesn't -_-'

If anything, it reflects characters like that filler guy, Raiga. Or any one of the Goyousei from Samurai Deeper Kyo (and Kyo himself, to some extent).
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Mizuno Kaitsu
Kage


Joined: 23 Nov 2008
Posts: 292
Location: Detroit, MI

PostPosted: Wed Apr 14, 2010 7:16 pm    Post subject: Reply with quote

Its about time that Raiga gets a little credit, lol. Even though he was a filler character, he had his merits.
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Haku
Genin


Joined: 09 Dec 2009
Posts: 23

PostPosted: Wed Apr 14, 2010 10:03 pm    Post subject: Reply with quote

Well finally, the guessing game has finished....thankyou Frankto for clearing that up.
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Jensik
Sharkbait


Joined: 17 Oct 2006
Posts: 1810
Location: The Internet

PostPosted: Thu Apr 15, 2010 8:59 am    Post subject: Reply with quote

Mizuno Kaitsu wrote:
Its about time that Raiga gets a little credit, lol. Even though he was a filler character, he had his merits.


His merit being that the only reason he was successful was because of the whiny gimp he carried on his back. That and a squad of Genin took him out. That's what I give him credit for.

Now back to the main topic, I can say first hand that the Hostage Maneuver is an awesome addition to the game. That is, as long as you don't get hosed by dice bots.
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