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kp91
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PostPosted: Wed Aug 16, 2006 10:12 pm    Post subject: Biju Reply with quote

Well, I'm not really good at stating, but I would love to see anyone else's ideas for stats on the Biju (tailed beasts) if they were interested. I don't think I'd ever be able to stat one, but here are some suggestions based on myths, since so far only a few that havn't been stated have appeared (Nekomata, Sanbi).

2 Tailed Nekomata:
From the Manga it appears to be made of flames and seems to be able to shot a fire ball.
In legend, the Nekomata could also control the dead.
My Ideas: Give the Nekomata all, non-hijutsu, non-recently made Katon jutsu and either and ability to control the dead or to just use dead bodes like puppets.

3 Tailed Sanbi:
From the Manga, it looks like a turtle. It lives under water and is weakened and unintelligent from not having a Jinchuriki.
In legend: The Sanbi was based off of Japanese sea monsters and possibly the constellation of the Black Totoise.
My Ideas: It should have low mental abilities and should have a lower challenge rating than the other Biju. It should also possess all Suiton techniques.

4 Tails (Possibly a cockatrice):
In legend: Yonbi, half reptile, half bird, are similar to the western cockatrice.
My ideas: It should have all Doton techniques and a poisionous attack.

5 Tails (Possibly a Hoko or Houkou):
In legend: Hokos are dog spirits that could travel through trees and could cause Earth Quakes. They could create powerful illusions to scare anyone who would try to harm the tree they lived in.
My ideas: The 5 tails should have all Doton and/or genjutsu techniques.

6 Tails (Possibly a Raiju):
In legend: Raiju was the beast that served Raiden, God of Thunder and Lightening. They resembled weasles made of electrictiy.
My ideas: The 6 Tails should possess all Raiton techniques as well as deal lightening damage to anything it touches.

7 Tails:
A lot of possibilities of what this is. If you make it, I would suggest the bat, as so far, only Shukaku has access to Fuuton techniques.
Kaku - a seven-tailed badger, considered the elemental of earth, which had the power to transform himself using clay.
Makumori ("Black Bat"), a demon bat with seven tails.
Suzaku, the phoenix, one of the legendary yōma.
My ideas: If you make the Kaku use all Doton and the to ability to use henge no jutsu, except without physical limitations such as you can't make another arm
If you make the Makumori, I sugest using all fuuton techniques
If you make the Suzaku, I would suggest giving it all Katon techniques

8 Tails (possibly Orochi):
In legend: Either and 8-tailed 8-headed snake or an 8 tailed dragon. Orochi could also possible weak against Raiton, as Susanoo, god of sea and storms defeated him.
My ideas: Give him several attacks and perhaps a poisonous venom and perhaps even the ability to swallow things whole.
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SnakePoison
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PostPosted: Sun Jan 07, 2007 5:51 am    Post subject: Reply with quote

You realize, of course, that you can just adapt the Ghastly Inheritance Template, right?
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kp91
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PostPosted: Wed Jan 10, 2007 1:02 am    Post subject: Reply with quote

SnakePoison wrote:
You realize, of course, that you can just adapt the Ghastly Inheritance Template, right?

I didn't want a template for characters, I wanted the actual creature. Like how Shukkaku and Kyuubi are statted in the main file.
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SnakePoison
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PostPosted: Tue Jan 16, 2007 3:48 pm    Post subject: Reply with quote

Wow, now I feel silly Embarassed I spoke too soon. Anyways, I like your ideas, and I thought of something as well. For the eight-headed snake(Hachibi), since each one of the snake's tails/heads signified something in Japanese Mythology (Soul, Ghost, Evil, Devil, Monstrous, Kill, The Afterworld, and Death), maybe the 8 individual heads could all count as seperate creatures, with tuned down power(s), of course. The stat-block(s) would be a pain to do, though.
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Athildur
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PostPosted: Wed Jan 17, 2007 3:49 am    Post subject: Reply with quote

Actually, each of the eight heads would have the exact same statistics, but every head would have a specific power or feature that it could use.
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PostPosted: Thu May 17, 2007 12:40 pm    Post subject: Reply with quote

Er.. you got something wrong there. The 8 headed and 8 tailed snake was Orochi, and was sealed into the earth, forming an 8-headed and 8-tailed river. Its not a bijuu.

The hachimata, an 8-tailed, one-headed dragon is. Its element is the earth, and probably was the Shodaime's bijuu, since he was the only one who could control the wood element, and that happened to be the Hachimata's main one.

And besides that, the bijuu in the Naruto d20, no offence to Frankto because I know he put A LOT of work into that thing, suck. Terribly. A lvl 20 character, built well, could rape one.

Also, just for the hell of it, remember that the number of tails a bijuu has does not sgnify power. Kyuubi would be the strongest, followed by the 8-tailed dragon Hachimata, then would come Houkou, the 5-tailed dog, etc...
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hastur
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PostPosted: Thu May 17, 2007 1:12 pm    Post subject: Reply with quote

Quote:
And besides that, the bijuu in the Naruto d20, no offence to Frankto because I know he put A LOT of work into that thing, suck. Terribly. A lvl 20 character, built well, could rape one.

Considering that you are the man that was talking about a character with 1600+ chakra I'd say you are wrong on this topic. If you don't cheese up your character the Bijuu will pose a threat they should.
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Keldon_Draconian
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PostPosted: Thu May 17, 2007 3:14 pm    Post subject: Reply with quote

Hastur said exaclty what i was going to say.

Kyuubi can make up to 14attacks per round. 1 bite, 4 claws and 9 tails. And Kyuubi has the power attack feat...

And, if Kyuubi grapples you, you would NEVER be able to escape... Grap +58, Str 41...

Kyuubi's chakra is 874. "Low" compared to that broken character you created with 1600 chakra points(And i still don't know how you could achieve this much without using House Rules). BUT 1 point of Kyuubi's chakra counts as 2 (Demonic Chakra). So, Kyuubi has much more chakra than the overpowered character you created.

More, every single round, Kyuubi can use the Ryuujin Bakuha technique maximized (41d6) without having to worry about chakra. The DC won't even reach 30, but don't worry. Kyuubi can keep doing that over and over, until you fail.

And even if you have a super reflex saving throw, i doubt you could safely pass a DC 33 Will saving throw to avoid Kyuubi's fear aura.

Or even if you feel safe against Kyuubi, with Evasion and a high reflex saving throw, the monster may simply use Jousan no Jutsu, that requires a Fortitude saving throw, and keep doing that until you fail. Worst: Tenma Mukurode. Every round.

You can't even hide or run. Kyuubi's scent can't be fooled.

Need more than that?

In my oppinion, Bijuu are far from being weak.
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Athildur
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PostPosted: Thu May 17, 2007 4:16 pm    Post subject: Reply with quote

The Bijuu can whip your ass. Even a well-built level 20 shouldn't win agains them, especially not if they're with a Jinchuuriki of considerable level.

If you say that you can beat them with a 'well-made' character, I'd like to see such a character. Sounds like some rules may be bended and/or broken to achieve that goal.

Also, I was so stupid for not noting this earlier, Raijuu is not a weasel. It is a tanuki. Tanuki are mythological beings in japan, who resemble something between a weasel and a dog. I used to play a raiton specialist and made a statblock for Raijuu for the heck of it (though, admittedly, this Raijuu I have a statblock for is intended as a special summon, not as a bijuu).
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PostPosted: Fri May 18, 2007 4:08 am    Post subject: Reply with quote

Kyuubi's effective chakra is actually 1,748, seeing how it's twice as potent. You've a long way to go before surpassing Kyuubi.

There is a spelling I never noticed before though. Both statblocks say "or" tails, and Kyuubi should have 2 claws, not 4.

Not to mention that I misunderstood monster creation in d20M. It's the same as D&D, and Kyuubi's BAB jumped 21 points.
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PopeYodaI
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PostPosted: Fri May 18, 2007 1:38 pm    Post subject: Reply with quote

Er, have any of you looked at Kyuubi's skill points? Take a Shuriken Expert, with enough levels in Ninja Scout to get Hide in Plain Sight. A few Fast Hero levels to start the guy off, and Kyuubi dies. A bag of shuriken and sniping it from a distance, especially when it loses its Dex. bonus, since no ranks in Spot makes its opponent more deadly, Kyuubi is just screwed.
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Infinitus
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PostPosted: Fri May 18, 2007 1:42 pm    Post subject: Reply with quote

paah, the Kyuubi is a weapon of mass destruction who cares for spot Razz
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hastur
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PostPosted: Fri May 18, 2007 1:52 pm    Post subject: Reply with quote

Why spot when he can use scent to sense where you are more or less and then start burning everything in that direction?
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Frankto
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PostPosted: Fri May 18, 2007 2:59 pm    Post subject: Reply with quote

Why spot when he can fire Ryuujin Bakuha 87 times a day in a 120-foot cone? You know, the epic technique? Yeah, that one.

Why spot, when you can't stay hidden and attack?

Cheers, hastur Rolling Eyes
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PopeYodaI
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PostPosted: Fri May 18, 2007 4:47 pm    Post subject: Reply with quote

*Starts counting the reasons Kyuubi would lose*
1) Evasion and Improved Evasion, as well as the utter crap the ref. saves for Kyuubi's attacks will be, make dodging its ranged hits easy.

2) A shunzeki right after attacking allows for hiding. That means:
Full Attack Action with Sneak Attack
Hide
Repeat as Needed

Hit and Run tactics will utterly murder Kyuubi, because it has no defense against that. A low AC, and no scent. No Spot just means hiding after Shunzeki further screws Kyuubi.

3) And yes, and what Ryuujin Bakuha? You can't see your opponent, remember? So where are you aiming? It can only hope to ready an action, and then strike. WIth a Ref. save of merely 29 for it, it has no PRAYER of hitting a target who is built Fast Hero/Ninja Scout/Shuriken Expert.

4) And did I mention Kage Bunshin? A couple of those, and you mutliply your attacks exponentially. They can't shunzeki, but given Kyuubi's crap for Initiative, a strong first round, and hit and run tactics following that will outright own the sucker
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Keldon_Draconian
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PostPosted: Fri May 18, 2007 4:52 pm    Post subject: Reply with quote

I repeat:

Quote:
Or even if you feel safe against Kyuubi, with Evasion and a high reflex saving throw, the monster may simply use Jousan no Jutsu, that requires a Fortitude saving throw, and keep doing that until you fail. Worst: Tenma Mukurode. Every round.


And the Kyuubi can ready an action. A grapple for example, as soon as you come out from hiding.

Also, Kyuubi has the scent ability do detect you, as i said before.
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PopeYodaI
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PostPosted: Fri May 18, 2007 4:56 pm    Post subject: Reply with quote

*sighs* How does it touch you? Tenma is a full-round action. Your sniping it. Therefore, its not touching you

Jousan, though, is more feasible. Now we being in the fact that you have Kage Bunshin. It first needs to A) Find the real you, and B) Get in range. Sniping from outside the normal range for ranged attacks imparts an attack penalty, but given Kyuubi's crap AC, its nothing a Sandan or Yondan can't help make up.
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PopeYodaI
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PostPosted: Fri May 18, 2007 5:00 pm    Post subject: Reply with quote

Ah yes, and while it does have Scent, that means it can track with it, not automatically find you. Plus, there's a nice jutsu that takes care of scent. What else you got?
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Athildur
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PostPosted: Fri May 18, 2007 5:14 pm    Post subject: Reply with quote

Dear me, I'd just get this discussion over with and start a battle already, given that there's a willing person to incarnate Kyuubi, PopeYodaI is willing to incarnate his oh so mighty nin, and there's a proper GM that *knows* the rules.

After agreeing to things like what level the char should be for this to be reasonable.
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Keldon_Draconian
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PostPosted: Fri May 18, 2007 5:22 pm    Post subject: Reply with quote

You would not be able to create too many KB due to the stamina damage you take when doing so. Also, any attack made by the Kyuubi would affect a 10 ft square, which means that four Kage Bunshins are destroyed per attack.

As for the scent, Kyuubi can track with it AND sniff out hidden foes. To disguise your scent you would need to use such technique, use kage bunshin no jutsu, AND hide, all on the first round, otherwise Kyuubi would find you, and all that is necessary is a simple grapple check. ONE grapple check, and you wont be able to escape for the rest of the fight.

More. Kage Bunshin is a Full Round Action, which means that you are going to spend the entire round performing the jutsu, unless you have the quicken technique feat.

And as i said before, Kyuubi can simply ready actions to hit you after you come out from hiding. Or ready action to use the Ryuujin Bakuha as soon as you appears.

And remember that your chakra pool and HP have a good chance to end even before you take a quarter of Kyuubi's Hit points, even if it doesn't hit you. 958 HP, regenerates 11 hit points per round.

And Athildur, i would gladly accept the challenge to represent Kyuubi.
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Frankto
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PostPosted: Fri May 18, 2007 5:28 pm    Post subject: Reply with quote

Kyuubi is smarter than most humans, for one. For two, you're close to Kyuubi while firing your weapons. At most on average, you'll hit three times per round if you have a high attack bonus (+25), which is unlikely, and deal on average 9 damage every attacks (1d4+7).

You'll need 60 rounds to kill Kyuubi, or 300 kunai.

In those 60 rounds, Kyuubi can sneeze in your general direction and deal 41d6 points of fire damage every round, halved with a Reflex save (DC 29) and destroy ANY cover you can possibly have. And you can't hide if you don't have cover.

And that's when he utterly butchers you. This thread is silly, and it's pissing me off. No more hijacking threads for stupid arguments.
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PopeYodaI
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PostPosted: Fri May 18, 2007 5:41 pm    Post subject: Reply with quote

Awwww.... and it was so fun too....
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Last edited by PopeYodaI on Fri May 18, 2007 5:49 pm; edited 1 time in total
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PopeYodaI
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PostPosted: Fri May 18, 2007 5:46 pm    Post subject: Reply with quote

Your forgetting two-weapon fighting, and its improved forms, so that's another 3 attacks. Sneak attack counts in also Smile Also, I only need shadow for cover, remember? A tree limb is enough. Improved Evasion means half or no damage
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Frankto
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PostPosted: Fri May 18, 2007 5:52 pm    Post subject: Reply with quote

You can't use two-weapon fighting with thrown weapons. If you're a shuriken expert, you don't have sneak attack higher than +1d6.

And you know what? I'm sick of trying to be proven wrong by a kid I don't know in a stupid and extremely childish argument. If that's how things go in your world, then so be it. Don't mess with THE FOOT.

Sorry KP, but this thread is locked. Feel free to redo it if you feel it's worth it.

*stomp*
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