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Ryuugan Jounin
Joined: 11 Jun 2006 Posts: 234 Location: Middle of the Atlantic
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Posted: Mon Aug 28, 2006 11:30 am Post subject: Naruto D20 vs DnD |
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My friend and have been RPing for awhile now, Ive noticed something very odd for awhile now, Naruto Ninja tend to be VERY good at lower levels compared to normal dnd characters, but it seems at higher levels, the roles are switched. My friend is playing an ECL 27 ninja, I had him fight, a CR 23 epic creature, even WITH our changes to the chakra system, he would have died were it not for a little bit of DM meddling (in our system his chakra pool was 400+). Has anyone else noticed this? _________________ "Life is a farce! You are given this wonderful gift of life only to realize there's a warranty, limited terms of service, no refunds and about to be repossessed at a moments notice." |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Mon Aug 28, 2006 12:53 pm Post subject: |
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It should be noted that a CR23 creature out of D&D is designed to be fought by a balanced party of 4 level 20-21--necessary healing being factored in. Having a Chakra Pool of 400 is also rather pointless, but whatever you think is fun. *shrug* _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
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Thanks to all who donated! Your generosity is what keeps the project going! |
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lawler Chuunin
Joined: 17 Feb 2005 Posts: 79 Location: Australia, tas
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Posted: Mon Aug 28, 2006 8:53 pm Post subject: |
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when you get to that level in dnd you have lots of magic weapons and with naruto you mostly dont have so it could be true in a way _________________ bla bla bla -me |
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Athildur Sexually progressive Valkyrie
Joined: 27 Jul 2005 Posts: 3197 Location: Netherlands
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Posted: Tue Aug 29, 2006 7:38 am Post subject: |
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Nevertheless Frankto is right when he says that a CR 23 creature is meant for a party of 4 level 20-ish characters, and not a single ECL 27 one.
And, while we're at that, being with more than one person makes a rather huge difference, in tha tactical advantage part of a battle. _________________ Oy, this is going to be troublesome *sigh* |
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Medik Genin
Joined: 20 Aug 2006 Posts: 12
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Posted: Tue Aug 29, 2006 8:31 am Post subject: |
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I was under the impression that it was for a party of 23rd-level members (but I often pit my players against stuff 1 or 2 CRs higher anyway).
Also, if I remember my party ECL-determining rule correctly, a 27-th level character IS effectively four 23rd-level characters. I could be wrong, but I don't feel like pulling out that one Freeport adventure to check. |
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Athildur Sexually progressive Valkyrie
Joined: 27 Jul 2005 Posts: 3197 Location: Netherlands
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Posted: Tue Aug 29, 2006 3:26 pm Post subject: |
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It's true that 4 CR 23 creatures total a CR 27 encounter, technically, yes. _________________ Oy, this is going to be troublesome *sigh* |
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Ryuugan Jounin
Joined: 11 Jun 2006 Posts: 234 Location: Middle of the Atlantic
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Posted: Wed Aug 30, 2006 8:09 pm Post subject: |
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But wouldnt jutsu make up for magic items/spells? I know that he doesnt have the benefit of god-like spells such as time stop or meteor swarm, but still...most of the jutsu, allow him FAR more options in a given round then any other normal dnd character, even more so with his increased chakra pool. I had originally thought that he would have destroyed it no challenge, but....it didnt turn out that way. _________________ "Life is a farce! You are given this wonderful gift of life only to realize there's a warranty, limited terms of service, no refunds and about to be repossessed at a moments notice." |
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Sushi30 Rookie Younin
Joined: 16 Sep 2005 Posts: 324 Location: Israel
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Posted: Mon Sep 04, 2006 3:03 pm Post subject: |
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Well... The ECL-determining method is rather meant for lower levels, where every level makes a HUGE change in the characters efficiency. At epic levels, character levels make less difference. So the ECL determening method becomes less and less accurate as levels grow. |
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Dastek Genin
Joined: 02 Aug 2006 Posts: 8
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Posted: Wed Sep 06, 2006 9:52 am Post subject: |
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One factor I've noticed in Naruto D20 (and Modern D20 as well) is saves are a bit lower. Around epic level DND characters and creatures have saves at +30 or even in some cases +40! With a a usual minium of +10 to thier lowest saves. About the only save a Naruto ninja can boost up to about that high is Reflex using the techniques that increase speed rank. At least this is the impression I got when a made a couple high level characters to see how strong they are when they reach that level. Also stat boosting magic items have a big effect on characters. |
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Athildur Sexually progressive Valkyrie
Joined: 27 Jul 2005 Posts: 3197 Location: Netherlands
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Posted: Wed Sep 06, 2006 1:30 pm Post subject: |
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Hrm yes, well that may be true for high, high levels but...
Overall, the defense values of ninjas are far greater than those of D&D characters because of class defense bonuses.
Also, even though you specialise in hand-to-hand or melee weaponry (or even ranged weaponry), NarutoD20 chars are always able to use ninjutsu, genjutsu and chakra control (if they have enough skill points put into it, of course). That really gives them an upper hand if you're comparing.
The other big difference is that a nin can never, ever hope to achieve a destructiveness that is equal to that of any spellcaster of D&D, especially arcane spellcasters. I calculated average damage per day a ninjutsu-based nin could do, and how much a sorcerer of his level (8) could do...
The nin just got over 150 (154.5 to be exact), whereas the sorcerer topped at nothing less than 321,5. Now, granted, the nin can use a recovery item or two for his chakra (I already included converting for the nin), but still...besides that, the range of spells is very far compared to nins.
Not that I am criticizing the system. NarutoD20 is just different. Very different. _________________ Oy, this is going to be troublesome *sigh* |
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NinjaCP Master of Space and Time
Joined: 19 Apr 2006 Posts: 1134 Location: Detroit, Michigan
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Posted: Wed Sep 06, 2006 7:54 pm Post subject: |
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I don't mean to sound like an ass or anything, but as far as I'm concerned this is like comparing apples and oranges (please excuse the clich?). Unless one plans on putting a character built for D&D into a Naruto d20 campaign or vice-versa, I fail to see the point of making a comparison between the systems. I think I can safely say that no two RPGs are designed to mesh like that. |
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kp91 PM Frankto for a Special Title
Joined: 09 Aug 2006 Posts: 3076
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Posted: Wed Sep 06, 2006 11:32 pm Post subject: |
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NinjaCP wrote: | I don't mean to sound like an ass or anything, but as far as I'm concerned this is like comparing apples and oranges (please excuse the clich?). Unless one plans on putting a character built for D&D into a Naruto d20 campaign or vice-versa, I fail to see the point of making a comparison between the systems. I think I can safely say that no two RPGs are designed to mesh like that. |
Actually, more or less they are. There are only a few real differences between d20 modern and DnD as they are both based on d20 system. Naruto is based off of d20 Modern and so DnD monsters fit fine. We know that in Naruto demonic creatures exist, as do dragons, and some creatures carry over extremly well as extra stats for things like summons. (i.e. Raven bloodpact in one of my games allows Tengu from Oriental Adventures) |
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Athildur Sexually progressive Valkyrie
Joined: 27 Jul 2005 Posts: 3197 Location: Netherlands
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Posted: Thu Sep 07, 2006 1:59 am Post subject: |
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Well, you can use monsters, just be sure to test them because most will need a little tweaking before they can be effectively used in NarutoD20. _________________ Oy, this is going to be troublesome *sigh* |
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sword_war4444 Genin
Joined: 12 Jun 2006 Posts: 18
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Posted: Sat Nov 04, 2006 6:58 pm Post subject: |
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I use monsters all the time right now we are in the chunin exams ( I am Dm) and I filled the forset of death with all sort of monsters |
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cmkawasaki Lazy Programmer
Joined: 21 May 2005 Posts: 3388
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Posted: Sun Nov 05, 2006 8:51 am Post subject: |
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As long as you tweak them to the system, it's all cool. |
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Frankto Shinobigami
Joined: 16 Aug 2004 Posts: 7372 Location: Canada
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Posted: Sun Nov 05, 2006 2:16 pm Post subject: |
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I prefer to make my own monsters, so that the party learns to fear me, and fear them. _________________ "It's like making a cake, but instead of a cake it's a game and instead of frosting I have no life."
1 - 2 - 3 - 4 - Java IRC Client
Thanks to all who donated! Your generosity is what keeps the project going! |
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Athildur Sexually progressive Valkyrie
Joined: 27 Jul 2005 Posts: 3197 Location: Netherlands
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Posted: Sun Nov 05, 2006 2:20 pm Post subject: |
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Yes well, we can't all be Frankto .
The world would surely perish :p. _________________ Oy, this is going to be troublesome *sigh* |
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Drackcove Chuunin
Joined: 23 Sep 2006 Posts: 51 Location: hidden village of the moon
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Posted: Sat Dec 02, 2006 11:55 am Post subject: |
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Athildur wrote: | Yes well, we can't all be Frankto .
The world would surely perish :p. |
oh yes we can!
*HENGE!*
see now im franketo. |
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